Projectile Motion Simulator
Adjust the launch angle, initial velocity, and gravity to see how the trajectory changes. The path is traced dynamically using the kinematic equations.
Max Height
0.00 m
0.00 m
Range
0.00 m
0.00 m
Flight Time
0.00 s
0.00 s
🔄 The Physics Behind It
The simulation runs on the following kinematic equations:
- x(t) = v₀ · cos(θ) · t (Horizontal displacement)
- y(t) = v₀ · sin(θ) · t - ½gt² (Vertical displacement)